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41. Solution to the Gank Problem? - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: You can already shoot anyone with -5.0 or lower security status. I fail to see what the issue here is. This.
- by Colonel Xaven - at 2012.06.29 08:37:00
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42. Force Field Generator - in Player Features and Ideas Discussion [original thread]
As I understand you guys want that force field Orca in Hisec in the first place to secure mining from ganking? I guess the reasons for that are to minimize the mining effort (security wise) and maximize the ore amounts and profit? I think the ri...
- by Colonel Xaven - at 2012.06.29 08:25:00
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43. How I want my Black Ops Battleship to work. - in Player Features and Ideas Discussion [original thread]
The only change Black Ops need is the ability to warp cloaked.
- by Colonel Xaven - at 2012.06.28 10:12:00
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44. BUYING SKILL POINTS.... GASP IN HORROR... - in Player Features and Ideas Discussion [original thread]
hestons lovechild wrote: Not being able to sleep I found myself pondering while in game tonight, specifically about how handy it would be if there were a way to accelerate training of certain skills I'm desperately trying to get to level 5. ...
- by Colonel Xaven - at 2012.06.28 10:11:00
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45. Force Field Generator - in Player Features and Ideas Discussion [original thread]
TALON ISHTAR wrote: Im not sure if anyone came up with this idea yet, but here it is. How about giving the orca a Force field generator module it can act just like a POS shield with all of the same propertys but on a much smaller scale instead ...
- by Colonel Xaven - at 2012.06.28 10:08:00
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46. Movie Making tools - in Player Features and Ideas Discussion [original thread]
https://forums.eveonline.com/default.aspx?g=posts&t=16580&find=unread
- by Colonel Xaven - at 2012.06.28 09:33:00
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47. Cloaks have long cycles but must be manually activated. (No More AFK) - in Player Features and Ideas Discussion [original thread]
Idris Mandela wrote: A suggestion just for laughs: So we here a lot of complaining about AFK cloakers - so here is what I think could work Give all Cloaking devices a cycle time - say 10minutes. However the downside is that they cannot be se...
- by Colonel Xaven - at 2012.06.28 09:26:00
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48. THE ARENA - in Player Features and Ideas Discussion [original thread]
Tyranis Marcus wrote: Yes, people go apeshit about ideas like this, because they see it as somehow being a threat to their own playstyle. Screw 'em. An arena would be pretty awesome. It's not a threat to any playstlye, it's just the opposit...
- by Colonel Xaven - at 2012.06.28 09:17:00
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49. How about: Opt out of agressions... - in Player Features and Ideas Discussion [original thread]
lol
- by Colonel Xaven - at 2012.06.27 18:43:00
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50. Battle-Recorder · Eve's Very Own Built-In Record Tool - in Player Features and Ideas Discussion [original thread]
Nihi Lismus wrote: +1 I would love to see this. Maybe the tool should record your own UI, so you can analyze your fights like: forgott to turn of the MWD / flown out of optimal range etc., which you did't saw while fighting. and afterwards an...
- by Colonel Xaven - at 2012.06.27 11:44:00
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51. Petitions to be responded to within a week ? - in Player Features and Ideas Discussion [original thread]
Zetaomega333 wrote: Colonel Xaven wrote: Zetaomega333 wrote: I think a good mechanic to add would be GMs respondeding to petitions within at least a week of them being put up. I have 2 different ones open atm and by the time they get to b...
- by Colonel Xaven - at 2012.06.27 10:26:00
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52. Scale all Cloaking devices' decloaking distance with ship signature - in Player Features and Ideas Discussion [original thread]
Andy Landen wrote: This is a proposal to change the current decloaking mechanics for all cloaking devices so that ships with larger ship signatures are decloaked from farther away and vv. Larger ships are harder to hide/easier to find, so cloak...
- by Colonel Xaven - at 2012.06.27 09:59:00
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53. Battle-Recorder · Eve's Very Own Built-In Record Tool - in Player Features and Ideas Discussion [original thread]
Battlefield 2got something like this as far as I remember. You could replay a whole match that was "reconstructed" with recorded data. It was awesome.
- by Colonel Xaven - at 2012.06.27 08:38:00
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54. Petitions to be responded to within a week ? - in Player Features and Ideas Discussion [original thread]
Zetaomega333 wrote: I think a good mechanic to add would be GMs respondeding to petitions within at least a week of them being put up. I have 2 different ones open atm and by the time they get to being responded to by the gms the points will be...
- by Colonel Xaven - at 2012.06.27 08:34:00
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55. Degrading cloacking.... - in Player Features and Ideas Discussion [original thread]
complaining about "afk cloaking" is the same as complaining about people not logged into the game - so the problem is more being AFK. you want to forbid people being afk? you can't. cloaking on the other hand has been working since ever, but wha...
- by Colonel Xaven - at 2012.06.27 08:32:00
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56. Cloaking (Mechanics) - in Player Features and Ideas Discussion [original thread]
D3F4ULT wrote: The cloaking mechanic is great in EVE Online, but the one and only draw back is there's is no equal counter. The method to cloaking is very simple while the counter shouldn't be so simple. You are talking about cloaking as ...
- by Colonel Xaven - at 2012.06.27 08:20:00
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57. Setting up market orders for corp members only or affecting pricing based on sta... - in Player Features and Ideas Discussion [original thread]
cool stuff. I like. would be even more awesome if it's really called "douche tax".
- by Colonel Xaven - at 2012.06.26 15:44:00
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58. THE REASON WHY FACTIONAL WARFARE IS UTTER SHI* - in Player Features and Ideas Discussion [original thread]
FireT wrote: Colonel Xaven wrote: I once tried jogging. I didn't like it because I had no fitness. I went to the Adidas store (where I got my equipment from) but they couldnt change the mechanics of jogging. *sad pandaface* I feel for ...
- by Colonel Xaven - at 2012.06.26 15:41:00
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59. thanx for **** CCP. - in Player Features and Ideas Discussion [original thread]
Try a ship that is designed to be fast. Interceptor maybe. Or better: just quit. Oh wait...
- by Colonel Xaven - at 2012.06.26 15:21:00
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60. THE REASON WHY FACTIONAL WARFARE IS UTTER SHI* - in Player Features and Ideas Discussion [original thread]
I once tried jogging. I didn't like it because I had no fitness. I went to the Adidas store (where I got my equipment from) but they couldnt change the mechanics of jogging. *sad pandaface*
- by Colonel Xaven - at 2012.06.26 15:20:00
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